Konpira Fune Fune English Phonemes Game
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It's a fun, fast, rapid-fire 44-phonemes game. The 44 English phonemes are organized into groups (short vowels, long vowels, consonants, and special combinations). The song maintains a rhythmic, playful quality similar to traditional Japanese Konpira Fune Fune but adapted to focus on English phonetics.
The game combines the hand-coordination aspects of the traditional Japanese game with educational content. Players must not only keep the rhythm but also quickly recall words containing specific phonemes, making it both mentally and physically engaging.
This would work well in a language classroom as it:
- Makes learning phonemes interactive and fun
- Engages kinesthetic learning through movement
- Creates memorable associations through rhythm and rhyme
- Builds quick recall of phonetic concepts
- Encourages peer learning and cooperation
"Phoneme Fune Fune"TAP, TAP, CLAP: GAME!Lyrics
Chorus (sung at beginning and between verses): Phoneme Fune Fune, tap-tap-clap! Phoneme Fune Fune, snap-snap-tap! Listen, speak, and move your hands, English sounds across all lands!
Verse 1: Short Vowels /æ/ as in cat, /ɛ/ as in bet, /ɪ/ like sit, /ɒ/ in pot, /ʌ/ in cut! /ʊ/ like put – don't you forget! Tap-clap, tap-clap, now repeat!
Verse 2: Long Vowels /eɪ/ say play, /iː/ see me, /aɪ/ my sky, /əʊ/ go slow, /uː/ blue moon! /ɔɪ/ boy toy, /aʊ/ how now brown cow! Tap-snap, tap-snap, bow-wow-wow!
Verse 3: Consonants (Part 1) /p/ pen, /b/ bad, /t/ time, /d/ dog, /k/ cat, /g/ gone, /f/ fun, /v/ van, /θ/ think, /ð/ that! /s/ sun, /z/ zoo, /ʃ/ shoe, /ʒ/ measure, Tap-slap, tap-slap, what a treasure!
Verse 4: Consonants (Part 2) /h/ hat, /tʃ/ chair, /dʒ/ jam, /m/ mom, /n/ no, /ŋ/ ring, /l/ light, /r/ red, /j/ yes, /w/ way, add the glottal stop /ʔ/ too! Switch-hands, switch-hands, we're almost through!
Verse 5: Special Combinations /ɑː/ far car, /ɜː/ bird word, /ɔː/ more door, /ɪə/ near ear, /eə/ there hair, /ʊə/ tour sure, Schwa /ə/ sofa, the sound that's everywhere! Fast-fast, tap-tap, phonemes in the air!
Final Chorus: Phoneme Fune Fune, tap-tap-clap! Phoneme Fune Fune, snap-snap-tap! All forty-four sounds we've learned today, Phoneme Fune Fune, hip-hip-hooray!
HIP-HOP 6-SYLLABLE SONG
How to Play "Phoneme Fune Fune"
Setup
- Players sit facing each other with hands ready
- One player is the "leader" who starts the rhythm
- Start by chanting the chorus together
Basic Rhythm Pattern
- Both players slap their thighs twice
- Both players clap hands twice
- Both players tap their own shoulders with crossed arms
- Both players extend arms forward with palms up
Game Play
- Begin with the chorus while establishing the rhythm
- During verses, one player says a phoneme from the song
- The second player must quickly say a word containing that phoneme
- If successful, continue the pattern
- If a player hesitates, says a wrong word, or breaks rhythm, they lose that round
Advanced Play
- Speed up the tempo as players become more comfortable
- Add hand gestures for specific phoneme groups:
- For vowels: add a hand wave during the forward palm position
- For consonants: add a fist bump during the forward position
- For diphthongs: add a finger snap after the shoulder tap
Teaching Tips
- Start with just the short vowel verse until players are comfortable
- Add additional verses as players master each phoneme group
- Visual cards with the phonetic symbols can help beginners
- For younger students, simplify by using only the most common phonemes
- For advanced students, challenge them to say words that begin with the phoneme
This game teaches phonemic awareness while developing coordination and quick thinking. The rhythm helps students internalize the distinct sounds of English in an engaging, physical way!
English Phoneme Flashcards
Short Vowels
- Front: /æ/ Back: cat, hat, bat, map, sat, apple
- Front: /ɛ/ Back: bet, set, red, bed, egg, step
- Front: /ɪ/ Back: sit, pig, hit, fish, in, big
- Front: /ɒ/ Back: pot, hot, dog, fox, sock, stop
- Front: /ʌ/ Back: cut, run, cup, bus, sun, luck
- Front: /ʊ/ Back: put, foot, book, good, look, wood
Long Vowels/Diphthongs
- Front: /eɪ/ Back: say, play, wait, day, rain, able
- Front: /iː/ Back: see, me, tree, key, dream, happy
- Front: /aɪ/ Back: my, sky, fly, night, like, time
- Front: /əʊ/ Back: go, slow, boat, home, know, show
- Front: /uː/ Back: blue, moon, food, shoe, true, juice
- Front: /ɔɪ/ Back: boy, toy, coin, noise, point, join
- Front: /aʊ/ Back: how, now, brown, cow, house, down
Consonants (Part 1)
- Front: /p/ Back: pen, pay, happy, stop, pig, cap
- Front: /b/ Back: bad, big, baby, tub, ball, web
- Front: /t/ Back: time, top, water, sit, ten, hot
- Front: /d/ Back: dog, day, kids, door, dad, read
- Front: /k/ Back: cat, key, back, school, kind, sock
- Front: /g/ Back: gone, go, big, bag, girl, green
- Front: /f/ Back: fun, fish, phone, leaf, fall, off
- Front: /v/ Back: van, very, love, five, voice, have
- Front: /θ/ Back: think, thin, teeth, math, three, mouth
- Front: /ð/ Back: that, this, mother, father, clothes, breathe
- Front: /s/ Back: sun, see, miss, city, soap, bus
- Front: /z/ Back: zoo, zap, buzz, rose, zebra, jazz
- Front: /ʃ/ Back: shoe, shop, fish, wash, she, sure
- Front: /ʒ/ Back: measure, treasure, vision, pleasure, usual, beige
Consonants (Part 2)
- Front: /h/ Back: hat, hand, hello, who, house, head
- Front: /tʃ/ Back: chair, cheese, watch, match, chicken, lunch
- Front: /dʒ/ Back: jam, jump, bridge, edge, giant, judge
- Front: /m/ Back: mom, man, mop, drum, me, home
- Front: /n/ Back: no, nine, knee, sun, win, stone
- Front: /ŋ/ Back: ring, sing, bang, wrong, thing, tongue
- Front: /l/ Back: light, lion, ball, milk, cold, blue
- Front: /r/ Back: red, run, write, car, read, very
- Front: /j/ Back: yes, you, yellow, your, young, yard
- Front: /w/ Back: way, win, one, water, week, wish
- Front: /ʔ/ Back: button [with the glottal stop], mountain, eaten
Special Combinations
- Front: /ɑː/ Back: far, car, heart, star, arm, garden
- Front: /ɜː/ Back: bird, word, turn, learn, journey, earth
- Front: /ɔː/ Back: more, door, four, floor, warm, corner
- Front: /ɪə/ Back: near, ear, clear, fear, beard, weird
- Front: /eə/ Back: there, hair, air, fair, chair, bare
- Front: /ʊə/ Back: tour, sure, pure, cure, secure, mature
- Front: /ə/ Back: sofa, about, banana, collect, again, supply
Teacher Instructions for Rapid Flashcard Drills
Preparation
- Print the flashcards on cardstock, with the phoneme symbol on one side and example words on the other.
- Color-code cards by category (short vowels, long vowels, consonants, etc.) for quick sorting.
- Laminate cards for durability.
- Create a "master set" for teacher use and student sets for group work.
Basic Rapid Drill Technique
- Hold cards properly: Fan them slightly in your hand so you can quickly move from one to the next.
- Establish a rhythm: Use a consistent cadence when showing cards (about 1-2 seconds per card).
- Use clear signals: Tap a desk or use a clicker when transitioning to a new card.
- Track student responses: Note any phonemes that cause hesitation for later review.
Quick-Fire Drill Activities
1. "Lightning Round"
- Setup: Students stand in a circle
- Process: Teacher flashes phoneme cards rapidly
- Response: Students must say the phoneme and a corresponding word within 3 seconds
- Action: Those who hesitate or make errors sit down; last student standing wins
2. "Pass the Phoneme"
- Setup: Students in small groups of 4-5
- Process: Teacher flashes a phoneme card, first student says the phoneme
- Response: Each student must quickly say a different word containing that phoneme
- Action: Move to next phoneme card as soon as group completes the circle
3. "Beat the Clock"
- Setup: Set a timer for 1-3 minutes
- Process: Flash as many phoneme cards as possible within time limit
- Response: Class responds chorally with phoneme and example word
- Action: Count how many cards completed successfully; try to beat record next time
4. "Phoneme Tennis"
- Setup: Divide class into two teams
- Process: Flash a phoneme card
- Response: Teams alternate giving words containing that phoneme
- Action: Team earns a point for each correct word; first team to hesitate loses the round
Integration with Konpira Fune Fune Game
- Warm-up: Begin class with 5-minute flashcard drill
- Game prep: After drilling, use flashcards to review the phonemes featured in today's verse
- Transition: Place flashcards in view during game play for reference
- Challenge mode: During advanced play, teacher suddenly holds up a phoneme card and players must immediately switch to that phoneme
Tips for Maximum Effectiveness
- Consistent practice: Run these drills for 3-5 minutes daily rather than longer, infrequent sessions
- Progressive difficulty: Start with fewer phonemes and increase gradually
- Visual reinforcement: Display the phoneme symbol alongside mouth position diagrams
- Multisensory cues: Incorporate hand gestures for different phoneme categories
- Digital option: Create digital flashcards that auto-advance for consistent timing
- Data tracking: Keep a class chart showing mastery of different phonemes over time
Remember that the goal is to develop automatic recognition and production of phonemes. The rapid pace helps develop the quick thinking needed for the Phoneme Fune Fune game and builds phonemic awareness essential for reading and pronunciation skills.
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