Sample of a Reading Boot Camp Schedule!
Make Reading an Event!
RBC changes student’s futures!
- Creating exemplary work ethic
- Building Cooperative Learning Skills
- Building Social and Emotional Intelligence
- Developing greater Theory of Mind and Executive Function
- Thriving academically and curious students
- Participating actively and engaged in the learning
- Attaining challenging goals with precise effort and practice
- Taking responsibility for ones own learning
- Having fun pushing through academic challenges
- Building Emotional Intelligence
All Curriculum Materials Are Shared Openly With Other Teachers ! Sean
|Fun Word Work Games!|
1. Cooperative Learning Structures
2. Fluency Drills
3. Reading Quality Literature
4. Learning Lyrics
5. Tier 2 and 3 Vocabulary games
6. Word Work | Word Study
RBC Core Social and Emotional Intelligence Content
1. Energizing Brain Breaks
2. Teaching Social and Emotional Intelligence
3. Repeat all declarative lessons! Students need success to buy in.
4. Use the 75/25 rule 75% Academic/25% Enrichment
2. Reading Boot Camp is just that, camp, with camp counselors (teacher) providing highly focused fast, rigorous, cooperative, enriching, active, challenging, and fun, and yes reading activities all day long.
3. Students as teachers, using cooperative learning structures or peer partners for 90% of the activities builds accountability for the teams, and creates personal and interdependent learning that fosters greater success faster. Students are trained to work as cooperative learners, sages, bosses, scribes, secretaries, praisers, and teachers with the ability to run all Reading Boot Camp cooperative learning structures and activities with little assistance from the teacher. Students know all expected learning outcomes and work to meet individual goals and team goals. Students as teachers multiplies the effectiveness of on task behavior and helps student monitor individual progress and partners progress (Force Multiplier).
5. All Reading Boot Camp activities are Brain Based to enhance working memory, executive function and long term memory of materials.
Harvard Preparatory | Ivy League Education?
Students and parents may not expect much from public school these
days, Reading Boot Camp classes are the exception. Students receive
a world class college preparatory experience from the rigorous demanding curriculum to the high academic expectations. Meticulous manners and politeness are strengthened, not with obedience but with emotional intelligence and cooperative learning structures.
Old School Manners and Respect
We learn old school social etiquette and manners on day one, as soon as students enter the class. We start with students pairing up and building teams. We practice and model all desired behaviors even standing up for visiting dignitaries (parents or teachers), cordial teacher and student salutations, and teacher-student colloquy. Students giggle at first shaking hands and learning to greet and be greeted, but they soon feel empowered with the new found skills of manners. Students are looking for a place to belong, direction, guidance, structure, and purpose in life and learning cooperation, positive interdependence, social etiquette, manners, and pride in showing respect gives them a sense of honor and virtue. Sorry for the multisyllabic verbiage I tend to go on but we are talking old school decorum. Students who shine and take to the cooperative learning structures, superior manners are given the job of class prefect or class models to help other students acquire the positive skill needed in school to succeed.
Teaching student’s cooperation
Teach students cooperation, trust, imagination, school etiquette,
classroom manners, honesty, perseverance, discipline and
responsibility or any other important life skill during your
literacy block with fun interactive modeling, play acting, or
the sharing of great literary tales of happiness and perseverance.
Learning Social Emotional Intelligence
Students begin their day with stories of high adventure,
perseverance, duty, courage, sacrifice, within minutes of
entering my class. They learn very early in school that
learning to read, write and do math is important, but cooperation,
character, manners, and empathy are more important if students
want to thrive in school. The first four weeks of Reading Boot Camp
are dedicated to teaching reading and writing and the process
because they are having fun.
Are you Ready for Reading Boot Camp?
Before you begin your search for a reading solution for your school, you will need to take time for deep introspection on why you are seeking a reading intervention. Test results never played into my thinking when implementing new methods. I was only concerned that I could never let 70% of my students pass through my class with out learning to read and love literature. Spending 20 days of high intensity, literary immersion, is not for the faint of heart. You will have total support from your students who struggle with reading. They will see your mindful wisdom and join the journey with passion. Parents who desire an education for their children will love the idea and support you fully. In a perfect world, you will have love and support from your administrator, parents, fellow teachers, and students.
Reading Boot Camp was originally designed for 4th, 5th, and 6th grade.
Reading Boot Camp is being tested in even more primary grades this year around the world!
1st, 2nd and 3rd grade programs are available!
The 20 Day Intervention Is Fast, Rigorous, Enriching, Fun and Brain Based.
Music and Lyrics
Whiteboard E-books and Librivox Audio Books
Comprehension Building Games
Peer Tutoring | Cooperative Learning Structures
Make Reading an Adventure!
Reading Boot Camp is Fun and Academically Enriching! Students learn that reading is a magical sojourn that takes you away to distant lands and adventures!
Imagine how fast kids learn difficult concepts like protagonist, antagonist, plot, drama, and so many other literary ideas when they get to act them out.
Free RBC Reading and Literacy Games!
Steampunk Board Game | Steampunk Reading Comprehension Board Game
The Legendary Lands Rules
The Game can be played using modified Risk rules or used as a teaching aide or simulation, replacing the dice rolls with the students knowledge to determine the outcome.
The “Boss” may assign students at the table the jobs of ‘banker, scribe, geographer, meteorologist and or chronologist’ or students playing in small groups can change jobs before each new round. The banker will make sure all vocabulary cards, character pieces, glass beads, florins (money); dice are accounted for and will make certain that players vocabulary cards are in good condition before the start of the game.
|Lady Alice Amelia Wonderland|
You and your students can make Steampunk characters or use literary characters like Alice in Wonderland.
- Lady Alice Amelia Wonderland | Airship Designer and Captain
- Lord Jack “The Bean” Quick | Steampunk Mechanic and Engineer
- Mr. Wolf | Sky Pirate
- Miss Red R. Hood | Wolf Hunter, Geographer and Cartographer
- Mr. P. N. Boots | Ships Captain Retired
- Kate "Bonnier" Crackernuts | Restaurateur, Airship Caterer and Chef
- Baron Von Rum Pelstiltskin | Time Bandit and Part Time Gold Weaver
- Mr. Harry "Mad" Hatter | Tea Monger and Clockwork Engineer
- Count Harry Beast | Barrister of Enchantments and Curses
Chronology of “The Legendary Lands”
|Steampunk Airship | Steampunk Sky Pirates|
B. minimum of one scholar must remain on a Territory at all times to show who is in possession of that territory.
Time Bandits, Sky Pirates, Sea Pirates Probability Charts
Legendary Lands Conveyance
Lose half your scholars
Sky Pirates, Time Bandits, Sea Pirates
Lose half your money or lose 2 turns
Roll 3 or higher
Roll a Six
3 Atlantis Miles
Roll 4 or higher
6 Atlantis Miles
Roll a Six
Scenario One or First Plot | Limited Rounds 3, 5 or 7 Rounds
A Sample of a Vocabulary Flash Card used with Board Games or "The Legendary Lands" A student reads the definition and a student must provide the term or read the term to the player and they must give a denotation or connotation.
Student can also use reading passages and answers but this slows down the play. Read the Passage and answer the question:
Sample Reading Passages
A solar cell (also called a photovoltaic cell) is an electrical device that converts the energy of light directly into electricity by the photovoltaic effect. It is a form of photoelectric cell that when exposed to light can generate and support an electric current without being attached to any external voltage source. The term "photovoltaic" comes from the Greek meaning "light", and from "Volt", the unit of electro-motive force, the volt, which in turn comes from the last name of the Italian physicist Alessandro Volta, inventor of the battery (electrochemical cell). The term "photo-voltaic" has been in use in English since 1849. Words 128 reading Level High School
If answered correctly Move 6 or win the Battle
|Student Made Boards |
"The Legendary Lands"
- A solar cell generates electricity using heat.
- The term "photovoltaic" comes from the Italian meaning "light"
- A photo-voltaic cell works without an outside power source.
massive than Earth. Reading Level Middle School
Which of these statements is not true?
- Saturn is the largest planet in the solar system and has nine large rings.
- Saturn is named after the Greek god Saturn.
- Titan, Saturn’s moon is larger than all others moons in the solar system except one.
Extra Images From The Game!
|Steampunk Character Sheet Back|
Alien Vocabulary Game (Tier 3 Testing Words) (or Chutes and Ladders) Use this free tier 3 academic vocabulary game to build test readiness. The game is designed to be a fun way to build academic vocabulary using a game students already know. A number of "CAMO Aliens" (ladders) and "Blues Aliens" (or "chutes") are pictured on the board, each connecting two specific board squares. The object of the game is to navigate one's game piece from the start (bottom square) to the finish (top square), helped or hindered by CAMO Aliens and Blues Aliens, respectively. Any time you land on an alien you have to draw a new card! If you land on the CAMO Aliens and answer the vocabulary question correctly you beam to the next highest CAMO Alien plus the move allowance on the card. If you land on the Blue Alien and get the question wrong you beam down to the next lowest Blues Alien. If you are on a Blue Alien and answer correctly you stay put until your next turn.
The game is a simple race to the top using the RBC Vocabulary Flash Cards, and is popular with children.