Saturday, March 2, 2019

Deep Learning Through Play and Imagination: Game Based Learning Simulations and Role Playing.

Imaginative role-playing (dramatization), game-based learning simulations, and Project-based gamification (Gamified PBL Units) provide 100% student engagement and unparalleled student motivation. Project-based learning units based on real-world problems like climate change gives students a chance to engage and solve local and global problems.

What should the GOAL of PBL learning be? In short, Critical thinking and reasoning, problem-solving and enhanced communication skills

Cornucopia | A Free Environmental Simulation Game ONLINE 

High Adventures and genius level engagement in the classroom and project-based learning can and should go hand in hand with imaginative role-playing and game-based learning simulations. Game-based learning simulations can become the ultimate project-based learning experience that transforms, engages, enchants, and motivates all student like no other pedagogical practice. Problem-solving, critical thinking, collaboration, creativity, global awareness, and curiosity are all developed with imagination based learning. 

How do I start? 
  1. Start with GAME BOOKs: A gamebook is a book that allows the reader to participate in a simulated adventure by making real choices and consequences. The narrative branches along various paths (using flow charts), typically through the use of letting the reader select two or three choices with positive and or negative outcomes. CYOA Choose Your Own Adventures is one of the most popular. 
  2. Try out a pre-made social studies simulation: AMERICAN HISTORY SIMULATIONS, REENACTMENTS, AND EDUCATIONAL GAMES:
  3. Start doing your research: Project-Based Learning and Gamification: Two Great Tastes That Go Great Together
  4. Join or start a tabletop role-playing game group to understand how simulations are run and the level of engagement. 
Please watch one of the most succinct explanations of the power of creativity and imagination through playing tabletop role-playing games. Critical thinking and reasoning, problem-solving and enhanced communication skills are the true essences of tabletop role-playing games, and game simulations are the ultimate problem-solving environments that have ever been created. 

Real World Environmental Science Problem: The number of honeybees in the United States declined by over 50 percent in the past 60 years If colony collapse disorder is not reversed honeybees may disappear by 2035. 

Game simulations ideas: Many choices or no choice "right" or "wrong", students weigh the causes/effects of their choices on the environment and the global community.

Life After Bees.
A world without pesticides. 
Are bees essential for human life?

10 Examples of Project-Based Learning Activities to Start at your school 
  1. Create a school-wide reading buddies program were intermediate students teach primary students how to read
  2. Start a food and clothing bank at school
  3. Start a native seed collecting program for a seed bank to restore natural wildlands
  4. Create an invasive species abatement programs to reduce or eradicate nonnative plants
  5. Create a school garden and compost all compostable food waste from your school
  6. Students create a chose your own environmental science adventure
  7. Students examine the phenomena of immigration by studying and sharing their family trees  
  8. Students create their own social studies learning simulation 
  9. Plan a fundraiser to buy a filtered water dispenser at your school to reduce plastic bottle use
  10. Have your students create their own learning environments and learning schedules

(PDF) A Study of the Efficacy of Project-based Learning Integrated with ...PDF | Incorporating computer-simulation modeling into project-based learning may be effective but requires careful planning and implementation. Teachers ...

[PDF]Social Studies Simulations as Project-Based LearningSocial Studies Simulations as Project-Based Learning. Katie Piper and Jerry Neufeld-Kaiser. Advanced Placement (AP) coursework is often considered the ...

[PDF]Developing a problem-based learning simulation: An ... - CiteSeerXSimulations benefit by using a PBL framework to promote student-directed learn- ing and ... We illustrate the strength of a PBL simulation with an economics unit on trade, titled THE ..... Problem-based economics: Teaching manual. Novato ...

[PDF]A Project-based Learning Approach in Teaching Simulation to ...A Project-based Learning Approach in Teaching Simulation to Undergradu- ate and ... To achieve the project-based learning goals, a 15-week curriculum ..... [15] D. Sormaz, “Industrial Computer Simulation, Lab Manual, Arena Edition,” 2010.

[PDF]A review of research on project-based learning - Bob PearlmanProject-based learning (PBL) is a model that organizes learning around projects. .... challenges where the focus is on authentic (not simulated) problems or ...

[PDF]Page 1 of 4 Overview and Benefits of Project-Based Learning - IntelProject-based learning has gained a greater foothold in the classroom as researchers have documented what ... Project-based learning goes beyond generating student interest. .... more coaching and modeling and less "telling." They need to be ... 

[PDF]Problem-Based Learning - EricProblem-based learning (PBL) is an instructional approach that provides learners with .... methods including business cases (e.g., Banning, 2003), business simulation exercises (e.g., ..... 

[PDF]Project-Based Learning Model - Pacific Education InstituteProject-based Learning Model, Relevant Learning for the 21st Century ...... through a sprinkler (simulated rain) for a designated period of time in the area to see ...

[PDF]Project-Based LearningProject Based Learning, or PBL, is an instructional approach built upon learning activities and real tasks that have brought challenges for students to solve.

[PDF]Twenty-first Century Literacy, Game-based Learning, Project-based ...critical thinking, play, and the application of games, such as SimCity in the classroom, an interdisciplinary project-based approach to learning. Keywords: literacy ...

[PDF]Game-Based LearningGame-based learning is not just creating games for ... Game-based learning and gamification is a trend .... example, the Bibliobouts Project, created an online .... -SC.pdf. Kaya, Travis. 2010. “A 'Stealth Assessment' Turns to Video Games to ...

[PDF]Using Games in the Classroom - Jen Grofffor game-based learning, this question has had a polarized history. ..... successfully used console games in project-based learning, where the game is used to set the ..... playfullearning.com/wp-content/uploads/2015/08/Game-Review-Tool.pdf.

[PDF]Educational Games for Learning.Serious Games, Tutoring, Game-Based. Learning. 1. The Emergence of ... introduced in 1946 with the MIT Whirlwind project, which ..... The manual for the.
[PDF]The Potential for Game-based Learning to Improve Outcomes for ...Most Game-Based Learning projects to date have been high-cost custom- ..... http://www.onlinelearningsurvey.com/reports/changingcourse.pdf ...

[PDF]Game-Based Learning and Gamification - Michele Israel
Gamification and game-based learning have become primary teaching tools .... the rules are programmed into the code, not described in an instruction manual. ..... a player during the analysis phase of learning development projects. I believe ...

(PDF) The Effect of Gamification on Motivation and EngagementThe second project, will be proposing a methodology for any successful ... gamificationover game-based learning, theoretical connections to ...

[PDF]GAMIFIED TECHNOLOGY SUPPORTED PROJECT BASED ...GAMIFIED TECHNOLOGY SUPPORTED PROJECT BASED LEARNING. 4. Students are in full agreement with this approach, mainly because of the fun and ...

[PDF]Gamification in Educational Software Development
students have to practice all these things, often with real clients and projects. .... Two concepts that are often applied in education are 'game-based learning' and .... ..

[PDF]Game-Based Learning and Gamification - Michele Israel
Gamification and game-based learning have become primary teaching tools .... the rules are programmed into the code, not described in an instruction manual. ..... a player during the analysis phase of learning development projects. I believe ...

[PDF]Game-Based Learning
Game-based learning is not just creating games for ... Game-based learning and gamification is a trend .... example, the Bibliobouts Project, created an online .... -SC.pdf. Kaya, Travis. 2010. “A 'Stealth Assessment' Turns to Video Games to ...

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