Tuesday, October 27, 2026

Free OG Decodable Books: Free OG Decodable Readers, Fun Comic Decodables

Unit 1A: Phonological Awareness — Lessons 1–10

These are listening-first readers: Harper and Quinn’s adventures invite children to hear, compare, clap, and blend sounds aloud. The words do not need to be read independently yet. A grown-up can read the eight story panels and guide the ninth-panel sound game.










 

Harper and Quinn’s Adventures

Unit 1A: Phonological Awareness — Lessons 1–10

These are listening-first readers: Harper and Quinn’s adventures invite children to hear, compare, clap, and blend sounds aloud. The words do not need to be read independently yet. A grown-up can read the eight story panels and guide the ninth-panel sound game.

Lesson 1 — The Cat and the Hat

Skill: Rhyme recognition
  1. Harper spots a cat.
  2. Quinn has a hat.
  3. “Cat, hat,” says Harper.
  4. They say the words again: cat, hat.
  5. The cat sits in the hat.
  6. Quinn giggles. “A cat in a hat!”
  7. Harper asks, “Do cat and hat rhyme?”
  8. Quinn nods. “Yes! They sound the same at the end.”
  9. Listen and choose: Do cat and hat rhyme? Do cat and sun rhyme? Answer: Cat/hat rhyme; cat/sun do not.

Lesson 2 — The Rhyme-Time Picnic

Skill: Rhyme production
  1. Harper packs a bug for the picnic.
  2. Quinn packs a rug.
  3. “Bug, rug!” says Harper.
  4. The bug lands on the rug.
  5. Quinn asks, “What rhymes with bug?”
  6. Harper thinks, then says, “Mug!”
  7. Quinn puts a mug by the rug.
  8. The bug sits on the mug. “What a snug bug!”
  9. Your turn: Say a word that rhymes with bug. Grown-up examples: mug, rug, hug. Silly pretend words like zug are fine, too.

Lesson 3 — Clap for the Picnic

Skill: Syllable clapping
  1. Harper brings an apple.
  2. Quinn brings a banana.
  3. They say apple and clap: ap-ple — 2 claps.
  4. They say banana and clap: ba-na-na — 3 claps.
  5. A dog trots up.
  6. They say dog and clap once — 1 clap.
  7. The dog barks with each clap.
  8. Harper and Quinn clap a silly picnic beat.
  9. Clap and count: dog (1), apple (2), banana (3). Ask: Which word has the most claps?

Lesson 4 — The Syllable Tile Trail

Skill: Syllable segmenting
  1. Harper finds three tiles.
  2. Quinn says, “Let’s make a word trail!”
  3. Harper says rain-bow, placing one tile for each part.
  4. Quinn says sun-shine, placing two tiles.
  5. They see a butterfly.
  6. Harper says but-ter-fly, tile by tile.
  7. Quinn makes a tile trail for rain-bow.
  8. The butterfly lands on the last tile.
  9. Say each part slowly: rain-bow (2), sun-shine (2), but-ter-fly (3). Try another: clap the parts in your name.

Lesson 5 — The Bunny in the Basket

Skill: Syllable blending
  1. Harper hears Quinn say, “Bas-ket.”
  2. Harper puts the parts together: basket!
  3. Quinn hears, “Rab-bit.”
  4. “Rabbit!” says Quinn.
  5. A rabbit hops by the basket.
  6. Harper hears, “Car-rot.”
  7. Quinn finds a carrot for the rabbit.
  8. The rabbit nibbles by the basket.
  9. Say it fast: bas-ket → basket; rab-bit → rabbit; car-rot → carrot. Ask: Which one did the rabbit nibble?

Lesson 6 — The Sand-Tray Sound

Skill: Onset-rime
  1. Harper draws /m/ in the sand.
  2. Quinn draws /ap/ beside it.
  3. Harper slides the sounds together: /m/ … /ap/, map!
  4. Quinn draws /s/ and /un/.
  5. They say /s/ … /un/, sun!
  6. A sun picture makes Quinn smile.
  7. Harper draws /c/ and /at/.
  8. “/c/ … /at/ makes cat!” says Quinn.
  9. Your turn: Grown-up says the first sound, then the rest: /m/ … /ap/; /s/ … /un/; /c/ … /at/. Child blends each into a word.

Lesson 7 — What Sound Starts It?

Skill: Initial-sound isolation
  1. Harper sees a moon.
  2. “Moon starts with /m/,” says Quinn.
  3. Harper spots a sun.
  4. “Sun starts with /s/,” says Harper.
  5. Quinn finds a fish.
  6. “Fish starts with /f/,” says Quinn.
  7. Harper finds a ball.
  8. They sort the pictures by their first sound.
  9. Listen for the first sound: moon (/m/), sun (/s/), fish (/f/), ball (/b/). Ask: What sound starts your name?

Lesson 8 — The Last-Sound Parade

Skill: Final-sound isolation
  1. Harper sees a bus.
  2. Quinn says, “Bus ends with /s/.”
  3. Harper spots a map.
  4. “Map ends with /p/,” says Quinn.
  5. A fish swims by.
  6. Harper listens: “Fish ends with /sh/!”
  7. Quinn makes a quiet fish face.
  8. The sisters march in a last-sound parade.
  9. Listen for the last sound: bus (/s/), map (/p/), fish (/sh/). Ask: Do bus and map end with the same sound?

Lesson 9 — The Middle-Sound Mystery

Skill: Medial-sound isolation
  1. Harper says map.
  2. Quinn listens for the middle sound: /ă/.
  3. Harper says sit.
  4. “The middle sound is /ĭ/,” says Quinn.
  5. They look at a sun picture.
  6. Harper hears /ŭ/ in the middle.
  7. Quinn sorts map, sit, and sun into three groups.
  8. “The middle sound can change the word!” says Harper.
  9. Listen for the middle vowel: map (/ă/), sit (/ĭ/), sun (/ŭ/). Grown-up tip: Say each word slowly, without stretching the ending sound.

Lesson 10 — Say It Fast!

Skill: Phoneme blending
  1. Quinn hears three sounds: /m/ … /a/ … /p/.
  2. Harper says them fast: map!
  3. Harper gives Quinn three sounds: /s/ … /u/ … /n/.
  4. Quinn blends them: sun!
  5. They hear /f/ … /i/ … /sh/.
  6. “Fish!” says Harper.
  7. A fish splashes in their pretend pond.
  8. Harper and Quinn blend sounds for one more word.
  9. Say it fast: /m/ /a/ /p/ → map; /s/ /u/ /n/ → sun; /f/ /i/ /sh/ → fish. Your turn: Grown-up says the sounds slowly; child blends them into a word.
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